v0.1.15715 Aug 2026·Rendering, JavaScript & JIT, Web APIs & DOM
GPU 2D transforms: rotated and scaled content on the device
The second container primitive moves to the GPU. A 2D transform - the rotate, scale, and translate that animate cards and menus - now renders its content to a GPU layer and inverse-maps every screen pixel back through the transform on the device, matching the software renderer within a rounding level. It reuses the recursive machinery clipping introduced, so transformed clips and clipped transforms compose. With clips and transforms both on the GPU, filters are the last common container left on the software path. The GPU aspect moves 34 to 37. The overall holds at 57.
Parity with the reference browser
74overall, as of v0.1.355
Web APIs / DOM surface53
Security architecture66
GPU / graphics acceleration68
DevTools / extensions72
Networking85
Media85
Accessibility85
Real-world site compatibility99
HTML parsing100
CSS parsing + selectors100
Layout: block / flex / grid / tables / writing-modes100
Paint + visual100
JavaScript language100
JavaScript performance (JIT)100
HTML parsing100